Sesame Street Presents: The Body Exhibit Details
Sesame Street Presents: The Body features three different education zones related to the human body.
Your Outsides
Your Wonderful Hands
Two oversized hands draw our focus to the activity tables between them. This interactive area offers a variety of tactile experiments that explore the many uses of your wonderful hands. Activities include a Braille sign where you can feel and learn about Braille lettering; a hand-shaped jigsaw puzzle that demonstrates the anatomy of the hands; a series of dimensional hand prints where you can compare your hand to a muppet, a human baby, and a human adult; a Shadow Puppet light box where you make your own shadow puppets; and the sign language alphabet where you can learn to spell your name in sign language. The alternate side explores the sensation of warm and cool, has three “feel” boxes where you reach in and guess the object inside, and a magni- fying glass where you can explore your skin and your own fingerprints.
Your Amazing Body – Outsides
Ernie and Bert help teach you all about your amazing body in this interactive video game. One game focuses on “Your Outsides” and the other on “Your Insides”. Using Touch screen technology, each of the large, illuminated answer buttons displays a different body part. Ernie asks you to identify the different body parts either by name or by function.
I Can, Can You? With Elmo & Zoe
Zoe and Elmo play “follow-the-leader” type games through simple, two-frame animations (lenticulars). Mom or Dad can play along as you flap, clap, wave, hop, kick, and jump with Zoe and Elmo.
Your Legs & Feet
Two big human feet frame this kinetic display. Help pedal Elmo’s bike, kick a soccer ball and practice your skills with Ernie, jump with Grover and see how high you can make him fly! Big Bird and Bert are included as they walk and run to add to the many uses of Your Legs & Feet!
My Feet, Your Feet
Children compare their feet to those of some of their favorite Muppets, learn that different people’s feet are different sizes and shapes, and test their knowledge about the parts of their feet.
Your Insides
Your Amazing Body — Insides
Ernie and Bert help teach you all about your amazing body in this interactive video game. One game focuses on “Your Outsides” and the other on “Your Insides”. Using Touch screen technology, each of the large, illuminated answer buttons displays a different body part. Ernie asks you to identify the different body parts either by name or by function.
Your Insides
The Count presents the inside of the body. You can slide the transparent doors out of the Count’s informational display to see images of the Skeletal, Circulatory, Organ and Muscular systems that make up the inside of your body. The transpar- ent doors slide over a backlit human figure, so you can easily see how all the parts are arranged inside you.
Count Your Bones
You can touch and feel “real” skeletal bones on this bas relief skeleton. The “real” bones are set into a photograph of a girl so you can learn where bones are located on the body then touch them to feel how hard and strong they are. Additional smaller open/close panels present questions and answers about the details of your hands and feet. You can even compare your biggest bone (the femur) with your smallest (the hammer in your ear).
Count’s Count The Organ Organ
This is Count Von Count’s special organ-counting organ; complete with eight “organ” keys, this special instrument teaches us a bit about our organs through song. The pipes of the organ house a light box with an image of a human and 8 of the main organs in the human body: pancreas, liver, kidney, lungs, heart, stomach, bladder, intestines. When an organ key is played, an organ is musically announced, the organ illuminates, and the Count (along with his batty bats) sings a song about that organ: “Your heart pumps your blood through your body and brain, then back to your lungs again and again, or, “This is the pancreas. It is a winner. Makes juice so your body can digest your dinner”, or, “Your bladder is humble, it’s quite plain to see; it stores up your urine ‘til you have to go pee.”
Heart Pump & Lung Display
Oscar the Grouch built his own Heart and Lungs hands-on display where you can learn about how blood flows through the heart and how air flows in and out of the lungs. When you “pump” the heart, you can see, hear and even feel the heart beat. When you pull the “take a breath” lever, you watch the lungs inflate. Push the lever, and see the lungs deflate (“exhale”), blowing confetti in the dome overhead.
Digestion With Oscar
Another Oscar the Grouch creation that does several fun, icky things. Pull, push or turn levers to activate the chewing mouth, churn the stomach, and squeeze the food from the large intestine. Oscar has included a few added learning bonuses: the mouth features a week’s worth of saliva in a clear aquarium, the stomach gurgles and burps, and the large intestine or colon creates everybody’s favorite silly noise, much to Oscar’s delight. Now scram!
Oscar’s Sneeze Machine
Pull the lever at Oscar’s Sneeze Machine to please or tease a big dimensional nose. When you pull the lever, random stimuli, like a flower and pepper appear and cause the nose to react. Watch out for the cold germs, though; they cause the nose to let loose a big, loud sneeze! By the way, the attached mucus tanks contain the amount of mucus a person makes in a day, a week, and a month. Yuk.
Staying Healthy
Ernie’s Rub-A-Dub Tub
Ernie’s favorite tub-time songs provide musical learning fun in the Rub-a-dub Tub. Ernie and Rubber Ducky show you how fun keeping clean can be because staying healthy starts with good hygiene. Step up to the bathroom sink surround- ed by common items like a toothbrush, comb, brush, and soap to learn all about hygiene through questions and challenges from Ernie. Ernie “magically” appears in the mirror and encourages problem-solving and learning through this interac- tive game. When you get answers right, you will hear and see special messages from Ernie; when you get them wrong, Ernie helps lead you in the right direction.
Food Scanning In Mr. Hooper’s Store
The shelves of Hooper’s store are stocked with lots of colorful ‘sometimes’ and ‘everyday’ foods along with an interactive scanning game. Help Telly Monster by scanning the foods on his shopping list and learn all about the different foods at the same time.
Counter Top In Mr. Hooper’s Store
Take a seat at Hooper’s counter and learn about which foods you should eat everyday or sometimes as you put together the dimensional food puzzles. Hooper’s store counter is recreated from the television show, and has several fun learning games that illustrate good nutritional habits. The shelves behind the counter also display fun examples of ‘sometimes’ and ‘everyday’ foods.
Baby Bear’s Mini-Mart In Mr. Hooper’s Store
This section of Hooper’s store is especially for younger visitors. Small shopping baskets, soft sculpture foods and other familiar grocery items abound in this separate play-space. Little ones can pretend shop, identify and sort fruits and vegetables by shapes, sizes, and colors, and ring up their “purchases” in this pretend-play grocery store area.
Elmo’s World
Step into Elmo’s colorful world where Dorothy the goldfish, Mr. Noodle, and Elmo live, learn and play with their Sesame Street friends. Elmo’s crayon-scrib- bled world includes manipulative interactive games, including life-size pictures of Elmo where you choose the proper clothing to dress Elmo for the snow, rain or sun. At the shoe tying and lacing stations, children have a chance to learn and improve their own dressing skills. The window shade is where you can watch Elmo and Mr. Noodle playing and thinking all about the body and the things it needs to stay healthy like rest, exercise and good food.
Elmo’s Vacation
Elmo wants to teach you all about dressing right for the weather and for playing outside. Here in Elmo’s world, kids can dress Elmo for three different activities. The magnetic “clothing” adheres to the big postcards of Elmo doing different things like skateboarding, sledding, and walking in the rain. Can you dress Elmo so he’s properly protected?
Rosita’s Locomotion
Pump, row, or run your way along a specific path on a big, lighted park map. The three stations of locomotion include a wheelchair, a rower, and step pads. Follow your progress along the lighted pathways in front of you and feel how hard your body works.